Friday, September 24, 2010

Evolution Controls Games


Interestingly these comparative maps showing the evolution of remote controls of video games. Besides the standard version has an for portable systems and even a "family tree".

Virtual museum of computing using Blender 3D



What software did they use? Blender 3d!
 
Even with the virtual museum, several models of computer and videogame, are exhibited in the museum so visitors can check how many were for older computers. What virtualization then?
The virtual museum is said as it provides several interactive kiosks where visitors can literally put the computer models in the palm of the hand using an image recognition software and a special plaque. On page indicated at the beginning of this article, there is a video demonstration of these kiosks that shows very well how it works.
Now you know the best part? Staff who organized the museum, has released for download under the creative commons license, all 3d models used for interactive software, the file format of Blender 3D. Yes, to access the website of the museum you are confronted with all the computer files for download. Of course this is not a complete library of models, but for someone who needs 3D computer models for similar projects, the action is fantastic!
As everything was being used for interactive applications that use 3D real-time models are available with fewer polygons, with much of the detailing being done by textures that accompany all files of 3D models




 
 
 

evolution games



The first game, if we can call it that, was developed in 1962 by Slug Russell, Martin Graetz and Wayne Witanen, fellow of the Institute Ingham Massachusetts, USA. Based on prototypes of various equipment, they decided to create something useful for your spare time. Thus is born, the first electronic game, Spacewar.
After a period of ten years, the first game went on sale in the United States. It was the Odyssey, prepared by Magnavox in 1972. The Odyssey was sold in Brazil in the late 70's. Having been built by Philco and Ford, the island became known as Telejogo. This was the season "black" video game in which players had to have enough imagination, as squares on the screen meant people, ships, etc..
Shortly after the launch of the Odyssey, there is the phenomenon that all normally associated with the history of videogames: the Atari. Designed by Nolan Bushnell in 1978 and released in the United States in 1983 in Brazil, the Atari 2600 console is considered a cultural symbol of the 80s and a sales phenomenon. After the fall of Atari in the early '80s, Nintendo began to build his empire. His first sales success was the Famicom console, 8-bit, which was renamed NES (Nintendo Entertainment System). Under the NES games were made really famous, like Mario and Donkey Kong, for example.
As Nintendo grew and consolidated itself as the largest in the world of consoles, Sega, another Japanese company, also developed. To compete with the NES, the company released the Master System.
Knowing that Nintendo would not exceed 8 bits of the war, Sega developed a new console of 16 bits: the Mega Drive. The leader, Nintendo, of course entered the fray and launched one of the greatest successes in the history of the game: the Super NES. This is one of the classic episodes from the history of videogames. While the console Sega had more games, the Nintendo was more advanced and had better graphics. After all, who ever heard of the dispute between Mario and Sonic, Nintendo and Sega, respectively?
After this long dispute, comes a strong new competitor in the gaming world: Sony, giving rise also to a new generation of consoles. At this point, SEGA launched without much success its 32-bit Saturn. Nintendo surprised the world announcing the N64, with 64-bit graphics! Another important fact is Sony's Playstation, Sony, which has a large library of games, became the leader of the generation, with 100 million consoles sold.
It is recent, the last generation of video games is known even by children. The awesome Playstation 2, Sony, released in 2000, which continued the success story of the PlayStation, to read format on DVD media. The GameCube, Nintendo, being the natural successor of the N64 in 2001, and the new Xbox, the software giant Microsoft.
The latest generation of consoles is summed up in three throws of the same makers of the past generation. The dispute between the Playstation 3, Sony, Wii, Nintendo, and Xbox 360 from Microsoft, it seems that will last a long time. If Sony chose to wait (much) to launch PS3 with its futuristic graphics, Nintendo has its huge collection of old games, plus an innovative way to play. Microsoft also has extensive experience in the world of software, which can give significant advantages in this contest.
Video games are so successful today that from 1999 to 2004, the game industry earned 21 billion dollars, more than twice the revenue of all Hollywood movies in the same period.

Wi-Fi


Wi-Fi (pronounced /ˈwaɪfaɪ/) is a trademark of the Wi-Fi Alliance that manufacturers may use to brand certified products that belong to a class of wireless local area network (WLAN) devices based on the IEEE 802.11 standards. 802.11 the most widely used WLAN technology. Because of the close relationship with the underlying standards, the term Wi-Fi is often used as a synonym for IEEE 802.11 technology.
Not every IEEE 802.11-compliant device is submitted for certification to the Wi-Fi Alliance. The lack of Wi-Fi certification does not necessarily imply a device is incompatible with Wi-Fi devices.
IEEE 802.11 devices are installed in many personal computers, video game consoles, MP3 players, smartphones, printers, and other peripherals, and newer laptop computers.

Light-emitting diode - LED


A light-emitting diode (LED) (pronounced /ˌɛl iː ˈdiː/[1]) is a semiconductor light source. LEDs are used as indicator lamps in many devices, and are increasingly used for lighting. Introduced as a practical electronic component in 1962,[2] early LEDs emitted low-intensity red light, but modern versions are available across the visible, ultraviolet and infrared wavelengths, with very high brightness.
When a light-emitting diode is forward biased (switched on), electrons are able to recombine with holes within the device, releasing energy in the form of photons. This effect is called electroluminescence and the color of the light (corresponding to the energy of the photon) is determined by the energy gap of the semiconductor. An LED is often small in area (less than 1 mm2), and integrated optical components may be used to shape its radiation pattern.[3] LEDs present many advantages over incandescent light sources including lower energy consumption, longer lifetime, improved robustness, smaller size, faster switching, and greater durability and reliability. LEDs powerful enough for room lighting are relatively expensive and require more precise current and heat management than compact fluorescent lamp sources of comparable output.
Light-emitting diodes are used in applications as diverse as replacements for aviation lighting, automotive lighting (particularly brake lamps, turn signals and indicators) as well as in traffic signals. The compact size, the possibility of narrow bandwidth, switching speed, and extreme reliability of LEDs has allowed new text and video displays and sensors to be developed, while their high switching rates are also useful in advanced communications technology. Infrared LEDs are also used in the remote control units of many commercial products including televisions, DVD players, and other domestic appliances.

Liquid crystal display - LCD



A liquid crystal display (LCD) is a thin, flat electronic visual display that uses the light modulating properties of liquid crystals (LCs). LCs do not emit light directly.
They are used in a wide range of applications including: computer monitors, television, instrument panels, aircraft cockpit displays, signage, etc. They are common in consumer devices such as video players, gaming devices, clocks, watches, calculators, and telephones. LCDs have displaced cathode ray tube(CRT) displays in most applications. They are usually more compact, lightweight, portable, less expensive, more reliable, and easier on the eyes.[citation needed] They are available in a wider range of screen sizes than CRT and plasma displays, and since they do not use phosphors, they cannot suffer image burn-in.
LCDs are more energy efficient and offer safer disposal than CRTs. Its low electrical power consumption enables it to be used in battery-powered electronic equipment. It is an electronically-modulated optical device made up of any number of pixels filled with liquid crystals and arrayed in front of a light source (backlight) or reflector to produce images in colour or monochrome. The earliest discovery leading to the development of LCD technology, the discovery of liquid crystals, dates from 1888.[1] By 2008, worldwide sales of televisions with LCD screens had surpassed the sale of CRT units.

Bluetooth


Bluetooth uses a radio technology called frequency-hopping spread spectrum, which chops up the data being sent and transmits chunks of it on up to 79 bands (1 MHz each) in the range 2402-2480 MHz. This is in the globally unlicensed Industrial, Scientific and Medical (ISM) 2.4 GHz short-range radio frequency band.
In Classic Bluetooth, which is also referred to as basic rate (BR) mode, the modulation is Gaussian frequency-shift keying (GFSK). It can achieve a gross data rate of 1 Mbit/s. In extended data rate (EDR) π/4-DQPSK and 8DPSK are used, giving 2, and 3 Mbit/s respectively.
Bluetooth is a packet-based protocol with a master-slave structure. One master may communicate with up to 7 slaves in a piconet; all devices share the master's clock. Packet exchange is based on the basic clock, defined by the master, which ticks at 312.5 µs intervals. Two clock ticks make up a slot of 625 µs; two slots make up a slot pair of 1250 µs. In the simple case of single-slot packets the master transmits in even slots and receives in odd slots; the slave, conversely, receives in even slots and transmits in odd slots. Packets may be 1, 3 or 5 slots long but in all cases the master transmit will begin in even slots and the slave transmit in odd slots.
Bluetooth provides a secure way to connect and exchange information between devices such as faxes, mobile phones, telephones, laptops, personal computers, printers, Global Positioning System (GPS) receivers, digital cameras, and video game consoles.
The Bluetooth specifications are developed and licensed by the Bluetooth Special Interest Group (SIG). The Bluetooth SIG consists of more than 13,000 companies in the areas of telecommunication, computing, networking, and consumer electronics.
To be marketed as a Bluetooth device, it must be qualified to standards defined by the SIG.